![]() ![]() Released variants fixed the title screen music, but initially retained the strange enemy-related behavior. Every level has the same music, but defeating certain enemies causes another track to start playing, while other enemies appearing on-screen can cause the music to stop completely. The title screen, continue/game over screens, level intro screens, and ending all play no music whatsoever, substituting either silence or a constant tone depending on what emulator it's being played on. Unfortunately, Sintax clearly had no clue how to use it. The sound engine and music for this game was provided by fellow (and much more talented) unlicensed developer, Vast Fame.
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